Mastering Game Vision Workshop

The Mastering Game Vision Workshop equips teams with a more accurate mental model of Game Vision. This is based on the outcomes of my Organisational Psychology research at the London School of Economics into the mental models and sensemaking processes of game creators.

Purpose

This workshop introduces Vision 1/2/4, a mental model which allows teams to define and articulate their game’s vision with greater accuracy.

Vision 1/2/4 is a mental model which details how a game’s vision (1) is made up of two (2) frames, or ‘ways of seeing’. These frames explain how it’s possible for people on the same team to have completely different points of view on what they are making. The frames consist of four (4) dimensions in total, these describe what teams should be clearly articulating if they want to have an accurate model of game vision.

The workshop will explain Vision 1/2/4 in detail, showing how it not only allows for greater accuracy in expressing game vision, but also how it bridges team members in both frames, helping to create a team which is aligned on a single shared vision.

Process
This is a 1-day workshop.

  1. Introduction - Setting the scene and eliciting your team’s current game vision.

  2. The Psychology of Game Vision - We explore how internal models shape our thinking, and why accuracy in those models improves decision-making, creative clarity, and team alignment.

  3. The Current State of Game Vision - Drawing from my original research, we see how game creators currently think about game vision. What is inside their mental models, and what is missing.

  4. Introducing Vision 1/2/4 - At the core of the workshop is the Vision 1/2/4 framework: one vision, two frames (ways of seeing), and four dimensions (where the detail lives). This model offers a structured, accurate way to define and communicate vision as a team.

  5. Building a Game Vision - The team apply Vision 1/2/4 directly to their own game - creating a more accurate and aligned shared vision. The result is clearer communication, stronger collaboration, and a vision that is resilient throughout production.

  6. Wrapping-up - We discuss further uses for Vision 1/2/4 in game development and show what to do next when you go back to the studio - clear next steps.

Format: Remote of on-site (on-site recommended).

Outcome

The team will leave with:

  1. A more accurate game vision, based on the Vision 1/2/4 mental model.

  2. An enhanced ability to communicate, and defend, their game’s vision.

  3. Improved team dynamics, Vision 1/2/4 creates a shared vision which bridges different belief structures across team disciplines.

Having an accurate single shared vision is the leading factor in successful teams. The sole purpose of Mastering Game Vision workshop is to create this using Vision 1/2/4.

Who Should Attend?

This is for everyone involved in the project - creators, business, C-level, co-developers, publishers, etc.

Up to a maximum of 15 attendees.

Book this workshop

Get in touch via the Contact Form to book the Mastering Game Vision workshop or ask any questions about it.