36. Paperwork
Step 2. Preparation
The items below could be either on paper or digital, either way, you’ll likely need them for your playtest.
Timetable of the sessions. This will detail when each player’s session is due to start and end, along with a short summary of their gaming profile (games played, platforms, preferences and attitudes).
Non-Disclosure Agreement (NDA). If you are requesting that the player does not communicate any knowledge about what happens in the playtest, you may ask them to sign an NDA.
Receipt of incentives. Your accountant/finance department will likely want a record of who a payment has been made to.
Controller guide. If there is no tutorial yet you can physically print out the controls for the player and leave it on a sheet of paper beside them.
Key Takeaway
Whether physical paper or digital alternative, some ‘paperwork’ is likely to be needed on the day.
Next: 37. Incentives