Usability Playtesting: How to Find Your Game’s Friction Points
This book takes a wider view of playtesting, looking beyond user research to factor in concepts from organisational psychology so that we can get the most from playtesting - enhancing your game, and also your team.
Introduction
A Usability Primer
A Playtesting Primer
Step 1. Aligning on a Clear Purpose
Step 2. Preparing for a Playtest
Step 3. Observing Players
Step 4. Interviewing Players
Step 5. Sensemaking
Step 6. Knowledge Sharing
Step 7. Aligning on Action
What to do Now?
History & Help