Usability Playtesting: How to Find Your Game’s Friction Points

This book takes a wider view of playtesting, looking beyond user research to factor in concepts from organisational psychology so that we can get the most from playtesting - enhancing your game, and also your team.

Introduction

A Usability Primer


A Playtesting Primer


Step 1. Aligning on a Clear Purpose


Step 2. Preparing for a Playtest


Step 3. Observing Players


Step 4. Interviewing Players


Step 5. Sensemaking


Step 6. Knowledge Sharing


Step 7. Aligning on Action



What to do Now?


History & Help